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I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)
Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)
I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...
Graphic design is my passion
(For real, anyone here who's really experienced in UI design? I am so lost)
I half-dreamt up a character that kinda looks like this. Do you know if it already exists or did I make it up? Looks familiar
Wuah
Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.
WOW THANKS HOW NICE
Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago
FNaF 2 Movie looks pretty good. Even if the first one wasn't perfect it gave me those creepy vibes from the original games back and I hope this new one does it too





















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