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I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)
Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:
Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago
Any ideas for a name for this guy? I have one already, but maybe you got something better than "Brrrummmsel"
I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...
Wuah
Graphic design is my passion
(For real, anyone here who's really experienced in UI design? I am so lost)
And a merry new year, folks!
Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)
WOW THANKS HOW NICE
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