Game
Tyke and Sons Lumber Co.

3 years ago

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.


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8 comments

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It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.

Lisa

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

I hope you're ready to avoid fish.

Look at ya boi merging two cylinders with ease

Hola

Sequel Intro Leak!

Found something else that's unused!

I'm sorry to say this but there was a Tyke and Sons April Fools troll game planned for 2023. It only got as far as this player graphic and then I died.

Update: this is all you get, haha suckers