Game
Tyke and Sons Lumber Co.

3 years ago

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.


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Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)

Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago

Found something else that's unused!

Found a scene that was probably meant as a joke at the time. Had to reassign some textures and updated the lighting to bring you this quick render:

I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...

RPG eventually. I'm still new to Godot but I'm currently making a lot of small test games (successfully, kinda :D)

And a merry new year, folks!

I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)

Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw