Game
Tyke and Sons Lumber Co.

3 years ago

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.


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Game Teaser

It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.

Thank you so much! After ten yearTEN YEARS???? I'm finally here! :D

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

WOW THANKS HOW NICE

Found something else that's unused!

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

Look.

I'm lazy.

I'm a lazy cow.

What do you want from me?

I hope you're ready to avoid fish.

Found another unused thing in my folders, "Broken Rockstar Fredbear", creative!

Edit: It was based on a shot from Detroit: Become Human btw