Game
Petrichor
3 months ago

8 TODO list items left until the next beta is ready! Hopefully this time, the results are good enough to release the demo.




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it's 1987 now

Here at redleaf industries, we have expert planning capabilities :3

This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

chillin' by the SYRUP cooler

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

we do a little computing

You've seen dysu, now get ready for...

DYSU BUT BIG

(larger dialogue portraits will be used in petrichor going forward, in tandem with the original smaller ones.)

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.

Also, here's the last preview I'll be sharing of a room in area 0, because I like to keep my followers fed :3

The rest will be revealed when the area 0 & 1 demo is released!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)