Game
A Village in the Sky

9 years ago

A first look


This is about as far as I have gotten at the moment. Tiles are somewhat randomized, and can be placed when connected to other tiles. The game starts with only the tile with the stone monolith in the middle, and the small huts can be placed on the tiles without the forest. There’s not much else going on at the moment. I’ve created some sprites for people and resources, but they’re currently static. The sprites are a bit blurry, because it’s using a linear interpolation to zoom them. I’m thinking that I will need to at least double the sprite dimensions, because the people are just four pixels wide, and create an outline for the tiles so that a nearest interpolation can be used for the zooming.



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Some changes

Restricting the build area

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#ScreenShotSaturday | #IndieDev | #DigitalArt

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"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

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