
A ππ©π’πππ¦π―π¨π¦ ππ°π₯π¦ has been implemented to teach players some combos starting off with the basics and getting progressively more difficult within each challenge category.
https://twitter.com/Avantgarde_NZ/status/1380027845133541376
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You're not the only one who's got combo attacks.
The Dragon God can use his Time/Space magic to lock in in place while breathing down the elements upon you.
I've been working on a video game titled "Tengoku SensΕ" Here's a little bit of what it's about.
Basic Actions infographic
Fire Elemental Attacks
Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.
New System: Just Dodge
Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.
Combo Mad "Stormseeker"
A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.
A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.
A new narrative trailer I've been working on.
Sabrina Slay Series: 63
A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.
An explanation on how Style Meter works.
New Skill: Arctic Claw
Two ferocious swipes by the spirit of a mighty polar bear, applying Frostbite and launching them into the air on any poor souls close enough to get mauled.
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