So the idea for the game came from the Ludum Dare 37 theme of “Small world”. I couldn’t join the event itself, but envisioned a game where the player builds a world out of building blocks of different types, restricted by something to keep it “small”. From there I decided to add what I feel like, and just keep going as long as I want, with no apparent goal in mind. The game will be set in medieval times, using an isometric perspective. Inspiration will be drawn from the old Settlers and Caesar games.
Next up
Project concluded
Some changes
Restricting the build area
Getting there
I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!
A first look
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe










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