Next up
working on a speech balloon thingy but I'm still not happy with the look! I'll try and add the arrow pointing to the model and find better placement for the expression pngs (font is a placeholder, I'll use my own but I can't find the file lol)
My game has sketches of every monster you kill
Gonna work on a menu system in the next days, I don't think I ever made a real menu in the past
bro doesn't even care (working on dialog stuff today, I don't even know how to implement this lol but I have an idea)
Guess I'm a VA now...
small robot driver model done lol needs armature and animations
I've been working during the last 11 months on a PC game called Dumptrap that since yesterday it's up on Gamejolt. Graphics are inspired by the 16 bit era videogames, 4 zones can be explored since the beningin and there's some stuff to do! See ya, Fer
My little story it's nearing it's end... and I'm ready to let gamejolt go c: I thought that I had a chance to grow here? But I've proven myself over and over to not fit anywhere haha I guess I'm one of the normies after all...
simplified logic for spikes today, not sure if I'll keep the red outlines tho
0.2.1 added menus! With settings like: Shadow quality, volume settings, fog and some more stuff! Still not fully playable, this update is just to test things on the small pc! ALSO ADDED SPECTACULAR MUSIC













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