Next up
Shadow the Hedgehog is coming with his USP Tactical and looks from AsuharaMoon's Another Shadow in Sonic 1 and Double Jump from Sonic Megamix, though suggestions are encouraged.
Credit to TheKKM and AsuharaMoon for the original sprites.
.
.
There have been a lot of complaints about OSF's difficulty; this will be addressed in the next release. There will be more ways to evade Sonic.EXE, and a remixed set of levels designed with the new mechanics in mind. Stay tuned.
My main goal for OSF's development right now is improving the physics. I'm aiming for the next release to have 1:1 accuracy to the original game in terms of controls. The collision system has been majorly reworked to this end.
Metal Sonic is coming with his moveset from Metal Sonic Hyperdrive. Credit to Darkon360 for the sprites.
Some changes being made to Marble Zone's alterworld graphics
Redesigning the look of Spring Yard ALT, it didn't feel circus-y enough to me.
Runestones: from concept to in-game model🗿
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
10 comments