Game
Cattenburg
4 years ago

A new devlog as arrived! In this update, we see the start of having customisable abilities (specials and ultimates) that can be set per character. Also the first iteration of trinkets: passive buffs that are applied when equipped.

https://youtu.be/1zDz2iTsWo4


Cattenburg Devlog: Deckbuilding - Update #5
Join Bora and Dan as they check out the introduction of customisable special and ultimates and specials per character, along with trinkets that grant charact...
https://www.youtube.com/watch?v=1zDz2iTsWo4


0 comments

Loading...

Next up

Adding Juice to Combat in Cattenburg

Introducing a Campaign: Creating a way for players to progress and make meaningful choices on their adventure.

Following on from the positivity of Ludum Dare 47, we look back at what we would like to change and discuss some of our design ideas going forward with Cattenburg.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy New Year, Adventurers! A quick update from the devs.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Whilst waiting for the next Testing Build to be ready, it seems that Tank has decided to spend his days defending other areas of importance... Stonehenge, you are in good hands.

We have been re-designing Cattenburg's Support Cards to work with Deck-Building and present the player with more opportunities to make decisions.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Cattenburg currently has one shared deck that is dealt down in front of both players and shared. We're looking into different options to allow players to build their own deck.