Game
FNaF World XL

9 years ago

A New Feature is in development

Yep. Co-op mode. (At least for FF:ERM.)

I’ll probably need to find someone to play test this with (and possibly alter how certian things work), but so far the solo tests are working smoothly for Player 2.




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So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I might be having too much fun with this process...

It's been a long time coming...

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Suppose it was about time that some of these skills got a little extra kick.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Yeah, we're doing this.