Game
FNaF World XL

9 years ago

A New Feature is in development

Yep. Co-op mode. (At least for FF:ERM.)

I’ll probably need to find someone to play test this with (and possibly alter how certian things work), but so far the solo tests are working smoothly for Player 2.




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The more things change, the more they stay the same.

It's been a long time coming...

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New look, new direction.

First signs of danger.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

How about we change things up?