Game
FNaF World XL

9 years ago

A New Feature is in development

Yep. Co-op mode. (At least for FF:ERM.)

I’ll probably need to find someone to play test this with (and possibly alter how certian things work), but so far the solo tests are working smoothly for Player 2.




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Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Motivation has returned in a substantial enough way.

The more things change, the more they stay the same.

It's been a long time coming...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.