Game
34DOOM - La 34ème DOOMension
9 months ago

A patch update is released. This one just fixes a couple of aesthetical issues you may have found. Or not.


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It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

Progressive/dubstep gun has been massively updated!

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^