Next up
Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.
The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !
The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...
Just to show something else than just pics this time, here's a showcase of all the effects made so far.
A new map completed, based on the flat of my childhood which comes very often in my own dreams.
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!
Progressive/dubstep gun has been massively updated!
This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p











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