This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
Next up
Yo, I'm back! I've been busy with life but that hasn't completely stopped me from working on Blooming Darkness.
For example: I replaced the 1st boss due to a story change and now it's being playtested
I updated some old art of mine to fit my game's newer style! What do you think? Also, thank you guys for your patience and support!
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Blooming Darkness demo is now scheduled for release next week! Things never go well whenever I make plans for this stuff, but I'm fairly confident this time!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
A patched #Demo of #BloomingDarkness has been released! This should hopefully make the controls less awkward and decrease the difficulty a bit. https://gamejolt.com/games/blooming_darkness/398415
I updated the banner for my game! It's based off one of the first original pixel art pieces I ever drew (2nd picture).
Art isn't an area I'm strong in, so I'm pretty happy with this! Well, for now at least.
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!











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