Game
Work Week At Krab's
10 months ago

A playable demo is almost ready and is being polished.

I know updates have been slow, but I firmly believe taking time to refine the direction of the game will be worth it.

I'll be updating the game's page design and making more posts soon.




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With ups and downs of life among family being in the hospital, updates have unfortunately been on pause. I am making this post to say that WWAK is still being developed, and also to show a screenshot of an early build of the demo.

I've recently come to a hard decision to not include my originally planned LEGO mode in the game. Due to legal risk of LEGO's history related to lawsuits it is simply not worth it, but here is what it would look like otherwise!

Don't get used to sneak-peaks for Work Week At Krab's content like this very often, but I think he's coming along real nicely...

Welcome to the Krusty Krab

The demo for Work Week At Krab's is now available.

Controls have been posted in the description page.

Have fun.

So, Work Week At Krab's (WWAK) is currently in active development!

Since the game page doesn't have a lot to offer yet, I thought I'd post a BTS screenshot.

Expect more posts in the coming weeks.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^