Game
Noelle's Repentance/ノエルの悔い改め
3 years ago

A Possible Revamp to the Game.


Intro

Hello peoples. Sorry for not updating on the game for quite a while.

College was kicking me in the rear. And I was afraid of how to even program the resizable areas you fight in.

This is when I found this neat thing.

image.png

It's an Undertale engine made in Unity!

It should make development a bit easier due to LUA programming in the encounters! However, it presents a bit of an interesting choice.

The Ultimatum

There's an interesting choice I can make in terms of the game:

  1. Restart development of the game on this engine. I would have to relearn Unity and C# for the overworld sections, but battle programming would be much easier.

  2. Continue on with the development of the game in Godot, but I would have have a longer time getting battles set up. (Might take some notes from Create Your Frisk)

Conclusion

I am going to try to develop a full battle in Create Your Frisk and try to do some funky Overworld stuff if my computer plays nice with unity.

From there, I will post my progress.

Hope you have a shiny day!



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YOOOOO! This should be pretty useful to use!

If I get my college work done, I'll see what I could do about implementing this in the fangame.

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Nevermind, lol.

Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/

Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.

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Mad Mew Mew but they're a Mew instead.