Right now I’m working on getting some of the game’s current sprites updated with the newer (and shinier) versions of the characters, as well as improving the animations with a bit more motion. Some of them are gonna need some extra work to get the sprites in cleanly (cough Golden Freddy cough), but otherwise this part of the update is working out smooth so far.
Next up
The more things change, the more they stay the same.
First signs of danger.
I might be having too much fun with this process...
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Figured it out.
Suppose it was about time that some of these skills got a little extra kick.
It's been a long time coming...
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
How about we change things up?
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.










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