Game
FNaF World XL
6 years ago

A quick preview


Hey there. Still working on the development of the next build (and also waiting to see how the current poll ends up), but while I’m here I might as well give a quick little in-development look at what- or rather, who- is in the works.

5d09428911baa.png

Still gotta sort out character encounters to get him, and make him fully playable… but it’s coming along well so far. The buttons also flash in sync this time, so that’s also something.

I’ll likely have more to show soon-ish.

‘Till next time!



1 comment

Loading...

Next up

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

New project is having a fun, early outing.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

First signs of danger.

Motivation has returned in a substantial enough way.

Figured it out.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.