Game
FNaF World XL
8 years ago

A quick update


I don’t have much to update on, but I do have some noteworthy stuff on current progress.

First and foremost, I’ve begun tinkering with saving. I might have to do some more experimentation before I go in too deep to putting it in, but so far the part I’ve tested it on (aka the party screen) is working out pretty well.

Next, I did a bit of retooling to the background and scenery of FF ERM. Fingers crossed that it finally becomes seamless when I get the next build made.

And that’s about it for game-specific updates. I’ve still got NM Fredbear in the works, and the overworld map is on hold for the moment.

Till next time!



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No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

How about we change things up?

Yeah, we're doing this.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Motivation has returned in a substantial enough way.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Figured it out.

New project is having a fun, early outing.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Version 1.2.0 is here!