Next up
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
Playing with some distance rendering effects for a new concept.
Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!
In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Another house i made long time ago.
Werehog transformation process. #sonicunleashed
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