Game
Emerge




5 years ago

Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!




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A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.

In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.

Watch your step!

Here's a look at one of the dangers in my upcoming game, Innocent Critters!

#survival #horror #multiplayer

Playing with some distance rendering effects for a new concept.

#adventure #simulation #building #sandbox

New version added, now includes Sandbox Mode, which allows you to build and battle with your designs!

#sandbox #building

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname