Next up
A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.
In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.
Playing with some distance rendering effects for a new concept.
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
Shadow The Hedgehog X pixel art
The whole squad is here!
Interested? Follow me!
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)














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