Game
34DOOM - La 34ème DOOMension
8 months ago

A small fix has been added to the main modfile. Recent version of gzdoom seems to cause issues with some textures but it's now fixed. Haven't updated the windows installer tho, so if you notice anything weird on it, plz let me know.


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The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^