Next up
Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.
Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.
A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.
New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!
The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !
Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^
The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...
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