Game
Park It
11 years ago

A small update


Just a quick update with some changes:

  • I’ve adjusted the speed bumps slightly. They still work in the same way, but they’re not quite as punishing as before.

  • There’s now a volume control to the start and pause menus.

  • I’ve added standalone Windows and OSX builds. The resolution is fixed at 960x600 as in the Webplayer build, however.

  • Lastly, I’ve changed the font used for the failure/success text to make it slightly more readable with certain backgrounds.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!