-First boss battle
-New Missions on Questlog
-New interactions and affinity system.
-New Items
-Woodpecker shop discount level 1.
-New enemies
-More maps to explore
-Weapon forge system beta 1.0

Available now!
-First boss battle
-New Missions on Questlog
-New interactions and affinity system.
-New Items
-Woodpecker shop discount level 1.
-New enemies
-More maps to explore
-Weapon forge system beta 1.0
Available now!
Park scenarios are 70% done. Incoming version is 0.2.0. More maps, more missions and new mechanics.
At the beginning of the development I thought in a simple animation for MC because of context in game. But now after some changes I think is ok to do something a little more flashy.
Check out the new update on Kickstarter.
https://www.kickstarter.com/projects/madnessgames/a-tale-between…
Polishing some Reindeer Story 🦌 level design.
Like shortcuts for speedruns and high-skilled play!
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
A Tale Between Two Worlds is officially released.
ATBTW is a classic rpg with turn based battle builded on RPG maker with a singular art style.
Check the game page.
https://gamejolt.com/games/atbtw/730037
Update 0.2.0 announcement
-New explorable region
-First boss battle
-New enemies
and more
Coming august 13
Small intro to the first mini-boss battle against the Harpy’s! #rpg #action #fantasy #adventure
We are back.
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