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(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE
3 years ago

A very interesting proposal.

Read article for all features added.


  • I mean, Dmitri may have a point...

  • A "new" overworld scene was added, which I wanna show in the next post.

  • The ending scene for the first part of Extra Mode has been planned out, and just needs to be, well, scripted! After that comes the first update! :D



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In the words of GameJolt themselves, we outta here.

Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).

...Is this, like, still the same rocket?

At last. After almost 10 months, we're done.

The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!

Read article for more information!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Update: All THSMC games are now playable without downloading! (finally)

If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!

Read article for links!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Regular teasers will continue in May! ✨

(read article for more details)

This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!

Once midterms are over, that is.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.