Game
Caverns And Dryads
2 years ago

About to begin coding, read the article!


More progress on my game. I have made the graphics for the places, at least in enough quantity for the work on the beta version that I hope to release soon.

It's normal to use just placeholder images in the development of a game. But in this case I preferred to have finished images because it's more comfortable for me, and because I already have a core skeleton of my game, and I am going to develop on top of it. 

Here's one of the sceneries:

caverns_and_dryads_roguelike_dungeon_crawler_indie_game_underground_city.png

I try to make them mysterious and immersive. I want to communicate the feeling of these abandoned places where Tamzyn and Louis have their adventures. Ruins, abandoned cities, that are beautiful but dangerous.

Tamzyn changed the spelling of her name. The previous one was too uncommon, and some people  were confused because some famous people used it. So I had several alternatives, from "Tamzin", to "Tamesin", and "Tamzyn".

I picked "Tamzyn" because it's a not usual, but common name, just like "Patrice" or "Sarah".So no problem or conflict at all for using it. In addition, Tamzyn is a variant that was more common from Romanticism to our days. It's Celtic, and on other sources it says it's Greek. Maybe the common point is the cult of Apollo, that connected to the Celts in some ways.

I am in the "Think" phase of development, but soon I will start the coding one, at least partially, so I provide my entities the basic parameters to implement all the game features later. This is a graphic on how programming works that I did some time ago:

how_to_plan_and_program_a_game_infography.webp

I am going to implement a dice mechanic for my game, consisting in opposed dice rolls with cascading dice and fumbles, bonus and malus. 

This should prevent draws between the monster and the heroes. 

If it doesn't, the player will have resources to use magic and get advantage, because they will be able to use two characters at once: a female warrior and a male wizard. The wizard can cast magic to break the monster's defense, or empower her to beat them easier.

Stay tuned and follow me for more updates, as the exciting part is about to begin! :)



0 comments

Loading...

Next up

Show me your dev books! Here you are some of mine! Use tag

#showyourdevbooks so we all can see them easy.

Most of them are about C, C# and 3d stuff.

#devlog #gamedev #indiedev #solodev

I have been too lazy to finish anything and I don’t post unfinished art. But I could if people would want me to. Also new character called Pix, she cute

Summer sucks

Sneak peek to upcoming combat interface improvements: http://www.beautifulfantasy.art/2026/06/sneak-peek-combat-interf…

They are almost ready... next update. Get Android version here or desktop on Steam: https://store.steampowered.com/app/3634870/Caverns_And_Dryads/

Challenge for me: when searching on Pinterest, the first image that appears needs to be drawn or placed on the original character (OC) and this is the result:

Caverns and Dryads is on the Steam Summer Sale! Save on all DLCS: Map and Bestiary! Your purchase helps with game development and you get great features like monster's lore and world map guides! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/