Game
Caverns And Dryads
6 months ago

About to begin coding, read the article!


More progress on my game. I have made the graphics for the places, at least in enough quantity for the work on the beta version that I hope to release soon.

It's normal to use just placeholder images in the development of a game. But in this case I preferred to have finished images because it's more comfortable for me, and because I already have a core skeleton of my game, and I am going to develop on top of it. 

Here's one of the sceneries:

caverns_and_dryads_roguelike_dungeon_crawler_indie_game_underground_city.png

I try to make them mysterious and immersive. I want to communicate the feeling of these abandoned places where Tamzyn and Louis have their adventures. Ruins, abandoned cities, that are beautiful but dangerous.

Tamzyn changed the spelling of her name. The previous one was too uncommon, and some people  were confused because some famous people used it. So I had several alternatives, from "Tamzin", to "Tamesin", and "Tamzyn".

I picked "Tamzyn" because it's a not usual, but common name, just like "Patrice" or "Sarah".So no problem or conflict at all for using it. In addition, Tamzyn is a variant that was more common from Romanticism to our days. It's Celtic, and on other sources it says it's Greek. Maybe the common point is the cult of Apollo, that connected to the Celts in some ways.

I am in the "Think" phase of development, but soon I will start the coding one, at least partially, so I provide my entities the basic parameters to implement all the game features later. This is a graphic on how programming works that I did some time ago:

how_to_plan_and_program_a_game_infography.webp

I am going to implement a dice mechanic for my game, consisting in opposed dice rolls with cascading dice and fumbles, bonus and malus. 

This should prevent draws between the monster and the heroes. 

If it doesn't, the player will have resources to use magic and get advantage, because they will be able to use two characters at once: a female warrior and a male wizard. The wizard can cast magic to break the monster's defense, or empower her to beat them easier.

Stay tuned and follow me for more updates, as the exciting part is about to begin! :)



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I'm making the spellcasting ui. These are just rough drafts or placeholders. It will change a lot, and as you see there are repeated bad icons. But I thought you may find it interesting. In some days you'll see the final one. The third screen is some code

I'm adding language support for English, French and Spanish to my game, and adding the monsters and places. Also, showing you some illustrations. Have a look to my blog: http://www.beautifulfantasy.art/2024/09/invoking-monsters-of-my-…

A sneak peek to the magic casting and the wizard. Still a lot to work to do on the images of him and other features. But follow my game to be notified when I release a playable version soon! :)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I remade the icons and buttons of the place navigation and combat. This is already playable, but I have to add some more features before releasing an alpha build. But soon! Stay tuned! (at last after several months of work)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Now I'm going to implement the part of the wizard a bit. His name is Sioul. He's here to assist Tamzyn in her adventure. This is the screenshot of the stats scene. Sioul doesn't fight with weapons like Tamzyn, but with spells. They make a nice team.

I've added some screenshots to my game page so you can have a sneak peek. Go to my game page, these are just a few. They may change a little. Stay tuned for the alpha release!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've been implementing the magic system, the visual effect of fireball, and the basics of the male wizard that shares adventures with Tamzyn, Siuol. Next is to add the visuals and logic and sounds for all the spells.