Game
FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
1 month ago

Act 2 - V2.1.0 Out Now


GENERAL:

  • Nights have been shortened,

    Nights Where the animatronics are less active will be shorter.
    Previously, nights lasted 5.5 to 6.5 minutes, now it's 4.5 to 5.5 Minutes

Players have still had issues completing Night 3, Along with making it a bit easier, I've decided to improve some other aspects of the night as well.

NIGHT 3:

  • Roxy's hearing has been slightly decreased when the player is Walking, Standing or Crouching, Sprinting has stayed the same.

  • Roxy now spawns closer to the emergency exit.

  • Ambience is no longer a loop of random animals sounds (crickets, birds, etc) Now randomly plays different sounds at various points around the forest.

  • Background Song/Ambience has been lowered by 60%

  • Updated objective text to add more context.

  • Made the Exit key easier to see.

  • Roxy is now 20% slower indoors



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Night 2 Teaser 5

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Night 2, Work in progress! (ignore the white board text... just something I made to see how the font looked, it'll likely be replaced)

New in last 24H:

Finished testing the new Multiple save slots and Playtime.

Added in & implemented the Extras Menu.

Finished the 2nd pass on the lore notes.

Updates to Render Creator here's a video showing some of the changes + render Creator examples

Night 2 - Safety Rules

ACT 3's page is up, as well as it's trailer.

You can check it out here: https://gamejolt.com/games/FNAFTERMATH3/963253

Today is also the Third anniversary of aftermath, Thank y'all for supporting it!