Game
FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
1 year ago

Act 2 - V2.1.0 Out Now


GENERAL:

  • Nights have been shortened,

    Nights Where the animatronics are less active will be shorter.
    Previously, nights lasted 5.5 to 6.5 minutes, now it's 4.5 to 5.5 Minutes

Players have still had issues completing Night 3, Along with making it a bit easier, I've decided to improve some other aspects of the night as well.

NIGHT 3:

  • Roxy's hearing has been slightly decreased when the player is Walking, Standing or Crouching, Sprinting has stayed the same.

  • Roxy now spawns closer to the emergency exit.

  • Ambience is no longer a loop of random animals sounds (crickets, birds, etc) Now randomly plays different sounds at various points around the forest.

  • Background Song/Ambience has been lowered by 60%

  • Updated objective text to add more context.

  • Made the Exit key easier to see.

  • Roxy is now 20% slower indoors



0 comments

Loading...

Next up

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

ACT 3 • Teaser 2 • The Arcade Next Week, the game page, Teaser Trailer, and more info will be coming out...

really happy with how this game is turning out. Hoping to have it ready soon!

Just some scrapped renders. was going to be used for death screens.

CAUTION: AUTHORIZED PERSONNEL ONLY

The original Act 1 Main Menu, scrapped due to animation issues... and for being really generic lol (Made ~ 1/19/2024)

Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.