Game
FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
1 year ago

Act 2 - V2.1.0 Out Now


GENERAL:

  • Nights have been shortened,

    Nights Where the animatronics are less active will be shorter.
    Previously, nights lasted 5.5 to 6.5 minutes, now it's 4.5 to 5.5 Minutes

Players have still had issues completing Night 3, Along with making it a bit easier, I've decided to improve some other aspects of the night as well.

NIGHT 3:

  • Roxy's hearing has been slightly decreased when the player is Walking, Standing or Crouching, Sprinting has stayed the same.

  • Roxy now spawns closer to the emergency exit.

  • Ambience is no longer a loop of random animals sounds (crickets, birds, etc) Now randomly plays different sounds at various points around the forest.

  • Background Song/Ambience has been lowered by 60%

  • Updated objective text to add more context.

  • Made the Exit key easier to see.

  • Roxy is now 20% slower indoors



0 comments

Loading...

Next up

"A little basic.. But it's a good start." [ ACT 3 ]

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

ACT 3's page is up, as well as it's trailer.

You can check it out here: https://gamejolt.com/games/FNAFTERMATH3/963253

Today is also the Third anniversary of aftermath, Thank y'all for supporting it!

Just some scrapped renders. was going to be used for death screens.

really happy with how this game is turning out. Hoping to have it ready soon!

CAUTION: AUTHORIZED PERSONNEL ONLY