
Next up
We know we haven't been showcasing other enemies in a while... (A lot of enemy sprites are sketches that we need to animate, polish up, etc...) So here's some rough gameplay of the battle system in action. (With the enemy's AI disabled so we won't die.)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
Happy Halloween Everyone! Here's a few artworks and in-game screenshots for this spoooooky occasion..!
Fix Fredbear
Currently working on polishing up some placeholder artwork for the first demo, after that it's polishing up the main menus! So in the meantime here's some minor sprites for the game: - Charlie & Jessica in their PJs - Jessica Cutscene artwork!
The Poopet
Back at it again with LMMS fusing with our ADHD in GUI form...
And we stand by our thoughts on this.
They need you. 🐥
"You know you're in the deep end when your dreams will try and kill you..."













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