Game
Doomshadow's Gun Sprite Pack
3 years ago

Actually, I'm kinda glad that I started from zero. The pistol design and animation are WAY better.




0 comments

Loading...

Next up

Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.

(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)

Hope you like it!

Software: Blender

Render: Cycles (Blender)

Original logo: By D7 Studios

#D7Studios #Blender #3D #DoomShadow

@pinksheep2007 and @skyistumbling , I hope you are proud of me.

-----------

Game: Dave Engine Multiplayer

Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.

Time: 23.76 seconds.

#speedrun #D7 #monke #Shockwave2 #dommshadow

I know it isn't much but still, wanted to share this to y'all as a minor Christmas gift, I am starting to learn how to use Unity! And it's probably going to be my main engine for now lol.

But anyways, again, Merry D7-mas and a Happy New Year!

new stuff added to this project i stole clouds from someone in d7, like this post right now. thnx

this is the desaturated version, tell me in the comments if i should resaturate it

Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)

#learningunity #3D

two new maps in progress

Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.

Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.

Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332

(𝗥𝗲𝗮𝗱 𝗮𝗿𝘁𝗶𝗰𝗹𝗲 𝗳𝗼𝗿 𝗰𝗿𝗲𝗱𝗶𝘁𝘀:)

#SW2 #Art #Shockwave2 #Scratch #Doomshadow

Working on split screen!

3 years is actually crazy.

I haven't been responding for a while because I couldn't log in to my account.

Whoopsies.