3 years ago

Here's a scene I made in the Shockwave Editor called Sunflower Field, I hope you like it.

Link to Shockwave Editor: https://gamejolt.com/games/sweditor/624332

(𝗥𝗲𝗮𝗱 𝗮𝗿𝘁𝗶𝗰𝗹𝗲 𝗳𝗼𝗿 𝗰𝗿𝗲𝗱𝗶𝘁𝘀:)

#SW2 #Art #Shockwave2 #Scratch #Doomshadow


---Credits---

skyistumbling for the shading, shadows, all (except for the sunflower) of the art and the Shockwave Editor

DoomShadow (me) for making the sunflower art

My potato ass laptop for being able to handle this

If there are any other credits I missed to add, please let me know in the comments.

Feedback is appreciated!



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@Tacno I made funny 21 box

The song used is the Doom Eternal Trailer music because this is one of my proudest creations.

#scroomage #d7 #memes #blender

@pinksheep2007 and @skyistumbling , I hope you are proud of me.

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Game: Dave Engine Multiplayer

Objective: Reach the SW2 Monke area in Dave Engine Multiplayer as fast as possible.

Time: 23.76 seconds.

#speedrun #D7 #monke #Shockwave2 #dommshadow

Made D7 Studios' Logo in Blender because I wasn't touching Blender for a while.

(Join D7 Studios here! https://gamejolt.com/c/d7studios-arrabp)

Hope you like it!

Software: Blender

Render: Cycles (Blender)

Original logo: By D7 Studios

#D7Studios #Blender #3D #DoomShadow

have you ever got that one moment where you use the eraser and

Here's my first low poly pistol! Yes, I know there is room for improvement, for example I forgot to smooth the bool cut smooth, which is the reason the chamber hole looks flat and the lighting is set which makes the trigger barely visible,but hey not bad.

I made gumball a vector

It really would have been so awesome, and cool.

Thanks to @Moufen for the amazing thumbnail art.

@EbagGames for Star Wars Diamond Company.

#SWDC #Memes #StarWars #Xbox #D7 #EbagGames #DoomShadow

do it

Added sprinting and crouching. Sorry for the bad lighting! (Also, you may not be able to differentiate the sprinting from walking because there is no FOV effects)

#learningunity #3D