Game
ToriStory
2 months ago

Actually, in ToriStory, determination is split between Frisk and Flowey. The ability to save is given to Flowey, and the ability to load is given to Frisk.
Flowey tries to save during moments when the game is in a deadlock, in an attempt to interfere-


Actually, in ToriStory, determination is split between Frisk and Flowey. The ability to save is given to Flowey, and the ability to load is given to Frisk.
Flowey tries to save during moments when the game is in a deadlock, in an attempt to interfere with Frisk, but Frisk, using the load ability, repeatedly reloads the situation, much like an emulator’s state load, to overcome the challenge.

For example, Frisk might get trapped in a room and saved. Then, by loading and solving a puzzle, they escape. Or, they might get saved while falling into the abyss. By loading repeatedly, they search for a way to grab onto something and avoid falling.

That's the kind of gameplay I’m thinking of.



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