Next up
When I animated the breath, the unnatural stillness of the body became noticeable. However, I did not have enough time to animate the whole body, so I tried moving the camera instead.
♪ Echoes of the Ruined (DEMO)
For the bug hunting spot, I don’t really have the time to draw each bug sprite by hand — so I’m thinking of making them actual ‘bugs’ instead, like this. It’s a bit tricky to control, but kind of fun, don’t you think?
SaveState is starting to feel pretty stable now!
CRT dream
Singing Alone in the Ruins
Hoshi Meguri no Uta by Kenji Miyazawa.
Floyd–Steinberg, being an algorithm that propagates error, is ill-suited for GPUs. So instead, I limited the number of pixels processed per draw and only displayed the already-processed, stable ones. It actually resulted in a pretty interesting effect.
track demo














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