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4
2 months ago

Floyd–Steinberg, being an algorithm that propagates error, is ill-suited for GPUs. So instead, I limited the number of pixels processed per draw and only displayed the already-processed, stable ones. It actually resulted in a pretty interesting effect.




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now it's working!!!!!!!!!!!!!!!!!!

Singing Alone in the Ruins

Hoshi Meguri no Uta by Kenji Miyazawa.

So thrilled! The supporter list grew so much, I've added a scroll feature! 🎉 HUGE thanks for all your amazing support. Feeling more determined than ever! ✨💪

⚠Photosensitivity Warning⚠

MY MOD IS BROKEN💦

For the bug hunting spot, I don’t really have the time to draw each bug sprite by hand — so I’m thinking of making them actual ‘bugs’ instead, like this. It’s a bit tricky to control, but kind of fun, don’t you think?

♪ Echoes of the Ruined (DEMO)

CRT dream

When I animated the breath, the unnatural stillness of the body became noticeable. However, I did not have enough time to animate the whole body, so I tried moving the camera instead.

Photosensitivity Warning I like the unexpected results that happen by chance while experimenting with shaders. I should take a snapshot.

SaveState is starting to feel pretty stable now!