Game
PurgaTower

4 years ago

Added a basic quest system.




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Been working on a key binding screen.

You can now throw items

Been working on a new enemy. (Animations still W.I.P)

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Added toggle blocks.