Game
PurgaTower

3 years ago

Been working on a new enemy. (Animations still W.I.P)




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It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

Added toggle blocks.

Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Monthly blogs start now! #CF25 #Clickteam #MadeWithFusion

https://www.patreon.com/posts/fusion3-blog-in-123871484

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

You can now throw items

Added some coins. Here’s how they look.

Happy new year! Here are 16 free examples :P (Check Article)

The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.