Game
PurgaTower

3 years ago

Been working on a new enemy. (Animations still W.I.P)




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Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

Put in a button prompt system.

W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Been working on a key binding screen.

Added toggle blocks.

Here's a screenshot from the latest version of my custom level editor (with vertex lighting).

You can now throw items