Game
The Horde: Revitalized
5 years ago

Added a new track that was scrapped from the game. It sounds awful, but it might give you guys an idea as to what I want to try adding to the game. MORE DETAILS IN ARTICLE.


That's right, i'm attempting to make a full OST for the game. It might not be a huge catalog of music, or the utmost quality; but the point of these tracks is going to be to better set the mood for some scenes/ attempt to express what a specific character might be feeling through the tone of a track. At least, that's what i'm attempting to do. It might go downhill, it might not. But this is something I want to try with this game, as I feel like it could have the potential to genuinely improve player experiences overall.



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Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

V2.0.0 Released

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Here's another one of the tip pages, to show that I'm not ded lmao:

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.