That's right, i'm attempting to make a full OST for the game. It might not be a huge catalog of music, or the utmost quality; but the point of these tracks is going to be to better set the mood for some scenes/ attempt to express what a specific character might be feeling through the tone of a track. At least, that's what i'm attempting to do. It might go downhill, it might not. But this is something I want to try with this game, as I feel like it could have the potential to genuinely improve player experiences overall.
Next up
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
If you know, you know.
WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
V2.0.0 Released
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Leprechaun 2 (1994)
Hilariously dumb film
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
0 comments