Added achievement menu in Main Menu.
The game is pretty much ready to be published!
You can check it out here: https://gamejolt.com/games/emberandisabelle/380482
#indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart
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The transitions between colors should be a lot smoother now! You can barely see the transition lines #indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart
Ember & Isabelle has reached the "featured" page! This is amazing and i am glad for all the support and for all the people that supported the game by sending comments about bugs and issues! Be sure to help the development by commenting any bugs/issues!
The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity #indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday
New patch release for Ember & Isabelle! * "Skip Intro" function is now working. * New bloom shader configurations! (see the GIF) You can get the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #game #indiegame #indiedev #gamedev #madewithunity
Check out this automatic tiling! Tilemap Extras package is probably one of the best 2D tools for Unity. It allows you to create stuff like this which makes it a lot easier to build levels #indiedev #gamedev #madewithunity #screenshotsaturday
Added achievements to my game "Ember & Isabelle". The achievements will pop up in the bottom-right corner https://gamejolt.com/dashboard/games/380482 #indie #games #game #indiegame #indiedev #gamedev #madewithunity #vectorart
Made some minor improvements to the battle system. The orbs will no longer stack on each other! Check out the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart
Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday
Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev
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