Game
Ember & Isabelle

7 years ago

Added achievements to my game "Ember & Isabelle". The achievements will pop up in the bottom-right corner

https://gamejolt.com/dashboard/games/380482

#indie #games #game #indiegame #indiedev #gamedev #madewithunity #vectorart




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Some well known bugs and issues in Ember & Isabelle that will be fixed in the upcoming patches: - Save system - Tweaked battle difficulty If you find any additional bugs and glitches, please let me know in the comments, thank you!

Made some minor improvements to the battle system. The orbs will no longer stack on each other! Check out the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart

The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity #indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday

New patch release for Ember & Isabelle! * "Skip Intro" function is now working. * New bloom shader configurations! (see the GIF) You can get the game here: https://gamejolt.com/games/emberandisabelle/380482 #indie #game #indiegame #indiedev #gamedev #madewithunity

The transitions between colors should be a lot smoother now! You can barely see the transition lines #indie #games #game #indiegame #indiegames #indiedev #gamedev #madewithunity #vectorart

Version 0.1.3 of Ember & Isabelle is now Available! What's new? - Added key item sprites for collectibles - Windows x64 support - Mac support - Minor bug fixes and visual improvements

Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday

More combat preview! I'm planning to add an entire weapon system that would allow you to wield a visible sword or scythe that you swing around to deal damage. There's also going to be weapon customization and all that good stuff #gamedev #indiedev #devlog

Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev

Check out this automatic tiling! Tilemap Extras package is probably one of the best 2D tools for Unity. It allows you to create stuff like this which makes it a lot easier to build levels #indiedev #gamedev #madewithunity #screenshotsaturday