Loading...
30
Game
Slendytubbies: Fear Frequency
7 months ago

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.




4 comments

Loading...

Next up

Guys, I'm adding an option where you can change the menu objects, specifically the background characters. Here's an image of some of these characters. I might add more, and also the name of each menu object.

Short Demo of Survival Mode

Testing the system for entering rooms without using the "Enter Room Name" option, and it seems to be working perfectly. The game is 80% complete!

chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.

New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.

Guys, I was thinking of updating the mod to version 1.295, which has the Sandbox mode from Slendytubbies 3, and I'll give more details soon. But I'll have to export everything from my Mod 1.0 to version 1.295.

I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.

Testing the power of the player's fear after the monster detects them. The power will work as follows: after the monster spots the player, the PLAYER will receive a 5-second speed boost; however, energy consumption will be higher during those 5 seconds.

Added Chapter 0 Loading Screen - Prologue

Guys, could you help me choose a name for this Desert map? I'm out of ideas.