Game
Slendytubbies: Fear Frequency

7 months ago

I'm Just Testing... Uhmm Maybe?




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Testing the system for entering rooms without using the "Enter Room Name" option, and it seems to be working perfectly. The game is 80% complete!

Just Testing.

Testing the power of the player's fear after the monster detects them. The power will work as follows: after the monster spots the player, the PLAYER will receive a 5-second speed boost; however, energy consumption will be higher during those 5 seconds.

I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.

Added Chapter 0 Loading Screen - Prologue

Guys, could you help me choose a name for this Desert map? I'm out of ideas.

Guys, I added several new monsters to the game: TinkyWinky, Dipsy, LaaLaaPhase1, LaaLaaST2PhaseRemake, PoPhase1, TinkyWinkyOld, CombatRobot, White Scythe, Scythe TubbyOld, Scythe Tubby New, Pills, Caplet, Tubby Guardian, NewBornST2, NewBornST2REMAKE.

It seems we've found the underground passage where the Tubbie Creation Machine is located...

Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.