
Added last class before the upcoming release: the vampire
Added last class to #roguelike #DungeonMercenary before next release: the « vampire », a good melee fighter and caster. #indiedev #gamedev
Next up
Pixel Card Wars: new cards: spells and items
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Not a mockup
Completing the board
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
Juiced combat
Pixel Card Wars: How gamedev proceeds (hand design)
Creating the game's page on GJ, new team: Evil










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