Game
PurgaTower

4 years ago

Added some coins. Here’s how they look.




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The first of many enemies. The patroller has a goomba type of movement. The animations are still W.I.P.

It's been a while but I'm back with a new enemy the Stomper. This enemy will drop once you are underneath it. (Still W.I.P).

Got a basic pause menu in. It also shows your current stats. Will definitely work on it more.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

W.I.P enemy, the Big Patroler, takes two hits to kill and does extra damage to the player.

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

Put in a button prompt system.

Made chests. At the moment there is a speed buff, a jump buff, an hourglass that gives time, and a chest exclusive coin that can be obtained from them.  (They are randomly picked).

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Been working on a key binding screen.