Next up
Demonstration of game development from scratch
Paper Burn
📖 Realistic paper burning effect using graph shaders
Improvement of the boot menu
Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
The secret has been revealed!
It was 3 years of development, the notebook is empty...
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Bots can now inform their allies about the nearest enemy
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
Working on characters for dialogues
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