#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Next up
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
Paper Burn
📖 Realistic paper burning effect using graph shaders
I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))
Bots can now inform their allies about the nearest enemy
The secret has been revealed!
I keep working.
Adding interiors,peoples and stuff.
What do you think?
It was 3 years of development, the notebook is empty...
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