
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Next up
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
It was 3 years of development, the notebook is empty...
I dropped the project but I started it again(THE BOTTLE FLIP)
Maybe i will make it in 2D
Working on characters for dialogues
WIP
The game will feature a workspace customization mechanic, allowing you to purchase various auxiliary tools, objects, and digital upgrades to make the inspection and repair of animatronics safer and more efficient.
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
The secret has been revealed!













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