
Added the UI for the weapons wheel. Also checkout the special effects when swapping weapons! #gamedev
Next up
Concept design for the Dark Forest level. #gamedev
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Gotta learn how to aim. #gamedev
Your worst nightmare is alive ... Coming soon !
Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear












1 comment