
Added the UI for the weapons wheel. Also checkout the special effects when swapping weapons! #gamedev
Next up
Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.
Concept design for the Dark Forest level. #gamedev
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday
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to open today's slot on the calendar.
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.












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