Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum:

Fixed a typo. And a broken animation.

Also made the "feature presentation" part of the intro black and white because I think it's funny.

Also also moved an event because it was really hard to see before.




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Cow Tools.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Labor Day.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

No idea why I feel like updating this so much lately, but here's some stuff.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.