Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum:

Fixed a typo. And a broken animation.

Also made the "feature presentation" part of the intro black and white because I think it's funny.

Also also moved an event because it was really hard to see before.




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I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

No idea why I feel like updating this so much lately, but here's some stuff.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

I have no idea why it took me this long to do that first thing.

Crimbo.

Cow Tools.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.