Game
LISA: Timeless in Pointless - Drunkard's Paradise
1 year ago

Addendum to 1.1.8:

Removed a repeated line of dialogue when trading the Wretched Leather Glove for the Volatile Madman’s Glove.




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I am never playing Enforcer ever again.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

No idea why I feel like updating this so much lately, but here's some stuff.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

Labor Day.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.