Next up
ok so we can run, we can jump, we have little collectables to help you jump over the big gaps... added some tutorial messages and a restart screen.. I think that is enough for today - here's a short view of the level so far
Alright everyone - so first off day one of actually doing this thing I would like to add something on the daily! so here is what we have so far - a bean, some floor, and a collectable
I'm having a little bit of a physics issue - if I run into a wall the player decides to just run off in the opposite direction... anyone able to help me? - screenshot of movement code attached
so back at it again - thought I would show a tiny bit of laggy in engine "gameplay" - I have also decided to add in a little bit of lava... it doesn't do anything but its better than falling into the void - next... the pill must perish
Been testing a few things out, and have added a score counter today, and 2 kinds of collectables which is fun, starting to look more like a game
Ok so just putting together a test level, nice and simples - running and jumping, I have also gave those collectables a super jump to clear some of the bigger gaps - don't mind the default background lol
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?











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