Last weeks I’ve been writing a new API to easily plug new special rooms, i.e. rooms that do something special when you enter them. I’m done with the first room: a room whose doors seal up when you enter it:
Of course the generator will make sure there’s one way or another to escape..
I plan to identify special rooms by putting red carpet in them (as in this video’s example), i.e. the floors will always have this redish color, so that you know you’re up to something when you enter such rooms (red carpet was already used to indicate that something was going: around a sleeping dragon, to indicate its dangerousness; and in goblin throne rooms).
More rooms to come!
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